I have researched several audio techniques techniques I plan focus on during my mix
- Absence of sound- The absence of sound is in reference to silence meaning I plan to during specific scene I will take away all diegetic and non- diegetic sound to have more of a dramatic affect during the scene.
- Acousmatic sound- Acousmatic sound is a technique where a person hears a sound without visually confirming the source. this depends on the visual cut but if possible it could be done with one of the characters off of the screen.
- Audio jump scares- An audio jump scare is when audio matches up with visual jump scare often with some kind of visual cue.
- Vast extension- During some of the outside scenes I plan to have as much background noise as possible from the wind, possible traffic, local wildlife and nature itself.
- Null extension- During specific scenes I plan to have the outside world blocked out and just the character Jo possibly be in contemplation or have her thoughts heard to the audience.
- Non diegetic sounds- Non diegetic sounds is an audio technique where what the audience can hear cannot be heard by the characters or originate from the films world. An example of this is when you hear the sound score being played like in Psycho the Bernard Hermann score the characters cannot hear it but the audience can.
- Diegetic sounds- Diegetic sounds is an audio technique which is the opposite to non- diegetic where as the characters could not hear music scores, with diegetic sounds are things like footsteps, dialogue or even the wind and rain hitting against a window all things a character is able to hear.
These techniques all relate to 2nd learning outcome