For this guest lecture we had Barney Oram come in, he is a Junior sound designer for video games. he explained to us that he specialises in creating ambience / environment sounds/atmosphere , and weapon sounds. he also goes explain how doing what he does not a short process. I found this useful because gave me more of an idea of what expect with repetitiveness when I will be doing foley it also gave some ideas on how to do environmental noise for specific scenes in my short film.